Post Mortem

Reflecting on the process of making my interactive website

A still from

Iteration and Inspiration

From Valla’s
Another still from

Choose Your Turtles Wisely

A pace layering diagram from “How Buildings Learn.” The Site doesn’t change as quickly as the Stuff inside. In my thinking, the Stuff is easier to use than the Site. A-Frame is close to Stuff, WebGL is closer to Site.

Accessibility — Hardware and Affordances

A great article on affordances and loading bars can be found on the 99 Percent Invisible blog.

In Summary

A student of Media Ecology. More work at